Simply brilliant and inspiring.
This is exaclty why we all play games!
It's not about the ending, it´s about what you learned, felt and experienced through the process of play. You feel part of something much bigger, where your role is crucial.
Once again, beautiful and an instant fav <3
Congrats for the well applied pixelated illustrations, animation and the magnificent lyrics that we will sing for generations to come ( ^ A^ )9
Good Noir, Bad Colors
Great voice acting, good plot, but the animation wasn´t the best piece here on newgrounds.
It is usual that noir movies and animations dance around with a palette of blacks, and sometimes reds due to recent influences like sin city (even though on comic books thats a much older tendency).
Anywho, i didn´t appreciate the color balance, it just seemed to have been done randomly and without care. The characters outlines also seemed too ruff for this type of story, but i really liked the casual blurs that accentuated proximity or distance. Really well done.
Ah, also, Gigi's voice seemed really adquit to the part, but sounded really low...i don´t know if it was on purpose.
And a big clap to whoever took care of the typography. Nice choice ;3
I would love to see something of the gender again, but a little more detailed. Good work :D
Thanks for your critique! I always like improving where I can. The only thing I wanted to point out is that the characters were all assigned colors for reasons. Vic was blue because he was the good guy and blue usually represents that. Gigi was red like the devil because of her dark side. Mackey was yellow because he was a coward, Tony Piper (the dealer) was brown because he was a brown noser. Donavan King was purple because that's the color of royalty, and all the Mugs were green with envy of the people who were in charge.
I normally do more detailed work, but TOFA is a timed thing and I essentially only had 2 weeks to animate 6 minutes of animation, but I'm hoping with my next entry to fix that, because I will have more time to do less work. And that clap would go to me lol, with the exception of half the script and the voice acting, that was all me. Again, thank you for your critique, I do read all of them and take to heart what is suggested so that I may better myself for the future.
Oooh, no food for you, big viking :D
Very good animation! The part i enjoyed more was when the character moved towards the tree, on a very far perspective, because you didn´t use black lines to define the character or background. It was much more clean and vibrant, with a great sense of color and ligh. Plus, the concept was hilarious. Maybe to maintain the humorous effect you should use lines with colors a little darker than the base, but still on the same pantone variation. Maybe that will work :B
Welcome to newgrounds and hey, add more promissing animations to your gallery ;3
I'll have to try this next time.
Thanks for the idea!
Very Addictive <3
...My butterfree shines? And has green eyes? .__.
Well, this is new ahahah xD
I really do appreciate this type of gameplay for pokemon, its much more visceral and interactive. Even so, the pokemon windows and the giant pokeball are very UNNERVING because they cover a part of the levels and also pokemons (heck, sometimes i need to be fast to change them of place, and this surely doesnt help!), and that blocks the concentration of the player.
That might be the only correction i might point: the interactive elements shouldnt be on top of other elements that need to be controlled.
Keep it up ;3
I spent my entire day playing this. Gesh.
LOL it was completly addictive! well done!
.not having a overall map (sometimes while playing a person forgets some areas)
.not showing to the player that he ended the game
.very cute characters
.no bugs and awesome gameplay
More games like this, MORE! <3
absolutly amazing and magical.
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